Byeoli Choi, co-founder and CEO of Movin, stood next to the Tracin device.
Provided by Movin
mOvin, a startup that develops AI-based real-time motion capture devices, has raised 4 billion won (about $2.7 million) in funding rounds before the pre-match to drive its expansion to provide 3D motion data to help the company develop human-like robots.
The round was led by Atinum and participated by Naver D2SF, a company's Venture division of South Korean internet giant Naver; DSC investment and its launch accelerator Schmidt; and Krew Capital. Luo Jin refused to disclose his valuation.
“3D motion data is crucial for AI to understand human movement and behavior,” said Yang Sang-Hwan, head of Naver D2SF, in a statement announcing funding on Wednesday. “Its demand continues to grow not only in the entertainment sector, such as VTubers and Games, but also in robotics and healthcare.”
Movin is headquartered in Seongnam, south of Seoul, and was founded by a group of doctoral programs in 2023. Researchers from the Korean Advanced Institute of Science and Technology, a leading university in South Korea, specialize in 3D human motion.
“The next frontier of AI is 3D data, especially 3D motion data.”
Movin's flagship product is Tracin, an AI-based real-time motion capture device that uses a laser-based sensor LIDAR. Compared to traditional real-time motion capture methods such as Vicon's optical motion tracking system, Movin claims Tracin is cheaper (a tenth of a cost) and faster (5 minutes, 2 hours), and easier (one device with four to six cameras) while maintaining high quality. More than 50 gaming studios, virtual YouTubers and entertainment companies in 11 countries, most in the United States, South Korea and the United Kingdom, have ordered Tracin devices.
Last week, Movin showed off its Tracin device at a Game Developer Conference in San Francisco. Byeoli Choi, Movin Cofounder and CEO, said in an interview that the way Tracin is used is the easiest to impress attendees. “They think that a device is impossible due to high exercise quality and low latency,” said Choi, who once worked at Naver's Metaverse Platform Zepeto.
Movin presented its Tracin device at the 2025 Game Developers Conference in San Francisco.
Provided by Movin
Movin plans to open an office in Los Angeles in the second half of the year to get closer to its customers, especially Game Studios. “Tracin has integrated with game engines like Unity, Unreal, Maya and Blender,” Choi said. “We already have our own plug-ins so users can simply install the plug-ins and then they can live stream Movin Tracin Motion Data data to their game engine. Just plug-ins can play.”
Games developed using motion capture technology include Epic Games FortniteUbisoft's Assassin's Creed Rockstar Games, an interactive subsidiary of Take-Two Grand Theft Auto.
Earlier this month, Movin built an in-house studio to collect high-quality 3D motion data to help develop AI-powered humanoid robots. “The next frontier of AI is 3D data, especially 3D motion data,” Choi said. “Motion capture remains the only way to get high-quality 3D motion data, and Movin Tracin is the only system in the world that can effectively capture large amounts of high-quality 3D motion data.”
The popularity of artificial intelligence is to increase interest in robotics because it enables robots to learn movement more effectively than pre-programmed routines. Tesla, for example, is using a humanoid robot called Optimus Prime. Earlier this month, Samsung Electronics acquired Kosdaq-listed Rainbow Robotics for about $180 million to enhance its foothold in the AI-powered robotics space.